Simple
The simple example use ScriptableObject
as the configuration method. This is the easiest way to get started with GOAP. The demo scene can be found in Demos/Simple/Scenes/SimpleDemo.unity
.
Each agent has 2 separate goals: WanderGoal
and FixHungerGoal
. The WanderGoal
will make the agent wander around the scene. The FixHungerGoal
will make the agent eat apples. The agent will only eat apples if it is hungry. The agent will only wander if it is not hungry.
Goals:
WanderGoal
FixHungerGoal
Actions:
WanderAction
EatAppleActions
PickupAppleAction
PluckAppleAction
Rules
If the agent has a hunger > 80
, it will switch to the FixHungerGoal
. If the agent has a hunger < 20
, it will switch to the WanderGoal
.
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