Complex
The complex example uses code as the configuration method. The demo scene can be found in Demos/Complex/Scenes/ComplexDemoScene.unity
.
There are 4 type of agents:
Cleaner (Orange). They grab items laying on the floor and bring them to boxes.
Smith (Blue). When there are enough materials he will craft an
Axe
orPickaxe
. He needsWood
andIron
to craft the tools.WoodCutter (Green). When there isn't enough
Wood
in the world, they will chop wood from trees.Miner (Pink). When there isn't enough
Iron
in the world, they will mine iron from rocks.
Each agent has 2 base goals: WanderGoal
and FixHungerGoal
. The WanderGoal
will make the agent wander around the scene. The FixHungerGoal
will make the agent eat apples. The agent will only eat apples if it is hungry. The agent will only wander if it is not hungry.
Cleaner
The goap set builder can be found in Demos/Complex/Factories/CleanerGoapSetConfigFactory.cs
.
Smith
The goap set builder can be found in Demos/Complex/Factories/SmithGoapSetConfigFactory.cs
.
Wood Cutter
The goap set builder can be found in Demos/Complex/Factories/WoodCutterGoapSetConfigFactory.cs
.
Miner
The goap set builder can be found in Demos/Complex/Factories/MinerGoapSetConfigFactory.cs
.
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